Releasing October 24!

  • Metalbaswee@feddit.nl
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    1 year ago

    Insanely excited for this… Hopefully my rig will be able to run it properly. And i hope the technical foundation of the game is a bit more solid than the original. As much as i love it, it does suffer from serious perfomance issues when you get to bigger cities, even on rigs built years after release…

  • packetloss@lemmy.ml
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    1 year ago

    Super excited for this game. Probably won’t preorder it still, but will pick it up shortly after launch.

  • MishMash@lemmy.world
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    1 year ago

    Looks like they baked in a lot of the Quality of Life mods from the first game. Looking forward to picking this up!

  • Stone4D@beehaw.org
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    1 year ago

    This is the one for me. Hope it keeps most of what CS1 has and doesn’t sell them back as expansions a year from now. That and better public transport management (which seems to be a thing here) + mixed zoning would make this perfect in my eyes.

  • david@l.vidja.social
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    1 year ago

    Gamepass at launch means I’ll be playing this for sure. Usually I drop off after Paradox releases a DLC or ten but perhaps not needing to buy the base game will mean I stick around longer. Hope so!

  • frost@beehaw.org
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    1 year ago

    Love how it looks! I never played Skylines 1 after I got a bit of wary advice from friends on the jankiness/need for QOL mods, but I think I’m going to take a shot with 2!

  • Rentlar@beehaw.org
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    1 year ago

    I’ve many hours sunk into Cities Skylines, excited for 2.

    I’m hoping for better traffic AI to prevent all cars using one lane on the 6 lane freeway, a better services routing algorithm (i.e. send a garbage truck only from the same district rather than the other side of town), and moar transit options (like timetables for routes, dynamic platform signage etc…)

    • simple@lemmy.worldOP
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      1 year ago

      The most important thing was confirmed in interviews at least: They’ll focus on making traffic management less tedious. Cities Skylines 1 always turned into an urban nightmare simulator in the late-game where you had to constantly manage roads and traffic.

      So pretty much everything looks good. Can’t wait for this one!