Forgot to post this yesterday oops :)

Anyway what are you all playing!

  • Coelacanth@feddit.nu
    link
    fedilink
    arrow-up
    3
    ·
    edit-2
    11 months ago

    Even BG2 had more interjections from your party members than BG3 I think, and I get that it was mostly text but still, that was 23 years ago. In BG3 someone sometimes adds a comment at the beginning or end of a conversation, but it seems like they rarely if ever butt in in the middle.

    The whole “X Approves/Y Disapproves” definitely feels a little telling, not showing and I wish they would comment on what’s going on instead, even if it was only recycling a handful of general comments from a pool.

    • ampersandrew@kbin.social
      link
      fedilink
      arrow-up
      5
      ·
      11 months ago

      Playing through BG2 now, the interjections are rare and don’t really budge the flow of the conversation in any direction. It’s a very small amount of color to inform you of their personalities.

      • Coelacanth@feddit.nu
        link
        fedilink
        arrow-up
        3
        ·
        11 months ago

        Oh it was definitely rare that an interjection would actually change the outcome of the dialogues, but that color and flavor you mentioned does a lot to make characters feel more alive. Same goes for the way party members just randomly start conversations when walking around in BG2.

        Worth noting I always play with the Gibberlings Fixpack installed. IIRC the vanilla game is really sensitive about party members having to be physically close to the talking NPC to interject into dialogues.