This video is not monetized. This video covers our serious concerns regarding the data accuracy of Linus Media Group, including Linus Tech Tips, ShortCircuit...
So is it just me or did anyone else notice how the tone of LTT videos changed after Linus stepped down from CEO? Everything seems to be on rails with 'uncanny valley’s levels of scripting.
I get it, production quality and writing getting ‘better’ but it feels like it’s being forced whereas before things were more ad-lib. You can see pretty clearly the difference in tone between the podcast and their videos… Not sure how to reconcile the two of if there really is a need… But it has been bothering me lately. They went through a similar stage a few years ago where their style really bothered me, and then it got better… so maybe it’s more the writing/direction than anything else which can change depending on who is working on a particular video.
Edit: I just got through this video and, yeah… A lot of their reporting errors seem concerning, if anything not because there are particular errors here and there but because conclusions are being drawn from errors. The frequency is pretty astounding too… Would highly recommend people watch this one, as ethical and impartial reporting is a dying art. Gamers Nexus definitely tries (although nobody is perfect, and sometimes their anal attention to detail can be frustrating) with Steve seemingly having his heart in the right place when it comes to providing information that consumers can utilize in good conscience when making decisions. I have my issues with some of Steve’s reporting at times, but I seldom question the validity of the content, whereas now LTT kinda looks like a crap shoot. No more reliable than the clickbait thumbnails you see on every other channel, LTT notwithstanding.
Not sure it’s the new management but it might be the schedule. Hell, the sheer amount of content they try to do per week is speculated to be the reason behind the problems GN is pointing out here. Is it when Linus stepped down? Or was it when they had to squeeze Gamelinked in?
Anytime they make a big change they have to adapt and they get rigid and then eventually they fall into the rhythm. Now they have the weight of Labs and perhaps that’s not going so well so it’s extra crunch time?
I hope they fix their problems, especially this Billet Labs thing.
So is it just me or did anyone else notice how the tone of LTT videos changed after Linus stepped down from CEO? Everything seems to be on rails with 'uncanny valley’s levels of scripting.
I get it, production quality and writing getting ‘better’ but it feels like it’s being forced whereas before things were more ad-lib. You can see pretty clearly the difference in tone between the podcast and their videos… Not sure how to reconcile the two of if there really is a need… But it has been bothering me lately. They went through a similar stage a few years ago where their style really bothered me, and then it got better… so maybe it’s more the writing/direction than anything else which can change depending on who is working on a particular video.
Edit: I just got through this video and, yeah… A lot of their reporting errors seem concerning, if anything not because there are particular errors here and there but because conclusions are being drawn from errors. The frequency is pretty astounding too… Would highly recommend people watch this one, as ethical and impartial reporting is a dying art. Gamers Nexus definitely tries (although nobody is perfect, and sometimes their anal attention to detail can be frustrating) with Steve seemingly having his heart in the right place when it comes to providing information that consumers can utilize in good conscience when making decisions. I have my issues with some of Steve’s reporting at times, but I seldom question the validity of the content, whereas now LTT kinda looks like a crap shoot. No more reliable than the clickbait thumbnails you see on every other channel, LTT notwithstanding.
Not sure it’s the new management but it might be the schedule. Hell, the sheer amount of content they try to do per week is speculated to be the reason behind the problems GN is pointing out here. Is it when Linus stepped down? Or was it when they had to squeeze Gamelinked in?
Anytime they make a big change they have to adapt and they get rigid and then eventually they fall into the rhythm. Now they have the weight of Labs and perhaps that’s not going so well so it’s extra crunch time?
I hope they fix their problems, especially this Billet Labs thing.