• itsJoelle@lemmy.world
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    1 year ago

    I usually click around the gui like a ham-fisted animal

    I search in the terminal.

    The tasks are separate for me. I usually launch the explorer at pwd to do my clicks, and close it.

    • DarkThoughts@kbin.social
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      1 year ago

      That seems very convoluted to me. Let’s say I have a mod folder for a game, somewhat deep folder structure thanks to Wine and such, containing hundreds of mod folders and sub folders. I download updated mod files for one mod, how would you quickly reach the corresponding folder and copy the files into that? I typically have a shortcut to the mod folder in my gaming folder, so that’s somewhat quickly to reach. I’d then go into / through the correct subfolders by typing out the letters contained in the folder names and then just copypasta the corresponding files. Is there a better way than that without losing track of things?

      • itsJoelle@lemmy.world
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        1 year ago

        Hmm. This case comes up for me regularly. I usually have a hidden file on level lower than my home directory that is linked to the directory in question. I then launch nautilus, and drag and drop as needed.

        If it happens often enough I create a bash script that automatically launches nautilus at that location.

        Is it better? Prolly not, but it’s how I do it 😅

        • DarkThoughts@kbin.social
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          1 year ago

          That’s similar to the shortcut I mentioned, but wouldn’t really solve reaching the corresponding sub folders within the folder structure. It would only work if I’d threw all the mod files in the same folder, and pray that the mod authors never actually rename their mod files and that I never have to remove any specific mod. I tried that once, it wasn’t a good idea. :)

          • itsJoelle@lemmy.world
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            1 year ago

            Oh yeah, I usually mod games like WoW or w.e. so the file structure lends to it being easily modded.

            • DarkThoughts@kbin.social
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              1 year ago

              Yeah, that’s as far as I know usually just graphical mods, mostly of the kinky kind.
              It gets more complicated when you look at mods that add functionality through script mods, with various mod dependencies, update breakages, etc.
              Games like the Sims, or Bethesda RPGs, which are highly moddable and where you install hundreds or even thousands of mods & assets.