Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • tabular@lemmy.world
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    5 hours ago

    I think Ubisoft didn’t notice, or very likely attributed others reasons for less sales.

    I don’t like DRM so I don’t use streaming services like Netflix. If friends or work colleges keep talking about some show then I read Wikipedia plot section to get an idea 💀

    • Buttons@programming.dev
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      4 hours ago

      And I think their board is panicking trying to figure out how they can regain me, specifically, as a customer.

      More seriously, I apparently am not the only one who eventually got their fill of Ubisoft games. I think Ubisoft has planted resentment in the minds of all their customers, and as soon as they slipped a little in game quality their customers were more than happy to leave, just for the sake of leaving.