I wonder if Valve plans to release an Arm version of SteamOS. They’d have to for it to ever show up on a device like the Miyoo Mini Plus, which uses an Arm based CPU, instead of the x86 based CPU in the Steam Deck, and other Windows handhelds.
Right now I think the OS of choice for Arm based devices is Android, which works well enough, but I don’t think very many PC games are ported to Android.
Awesome. I’m glad to hear it because I think that’s the way things are going. Arm, or maybe even one day an implementation of RISC-V, just make more sense for handheld devices, where power management is very important.
Dude off the top of my head Balatro (won many Game of the Year awards), Vampire Survivors, Terraria, and Minecraft all have Android ports.
I wonder if Valve plans to release an Arm version of SteamOS
The problem here is you’d be relying on a translation layer similar to Proton, but would probably have to be built off of something like Box64 for it to work. There just may not be enough horsepower on these small devices for that to do well.
I wonder if Valve plans to release an Arm version of SteamOS. They’d have to for it to ever show up on a device like the Miyoo Mini Plus, which uses an Arm based CPU, instead of the x86 based CPU in the Steam Deck, and other Windows handhelds.
Right now I think the OS of choice for Arm based devices is Android, which works well enough, but I don’t think very many PC games are ported to Android.
https://www.gamingonlinux.com/2024/09/valve-appear-to-be-testing-arm64-and-android-support-for-steam-on-linux/
Awesome. I’m glad to hear it because I think that’s the way things are going. Arm, or maybe even one day an implementation of RISC-V, just make more sense for handheld devices, where power management is very important.
Running x64 Windows games on x64 Linux with Proton is way easier than running x64 binaries on arm. That said, Apple have managed it so maybe one day!
Dude off the top of my head Balatro (won many Game of the Year awards), Vampire Survivors, Terraria, and Minecraft all have Android ports.
The problem here is you’d be relying on a translation layer similar to Proton, but would probably have to be built off of something like Box64 for it to work. There just may not be enough horsepower on these small devices for that to do well.
https://www.gamingonlinux.com/2024/09/valve-appear-to-be-testing-arm64-and-android-support-for-steam-on-linux/
Well, then you should be able to play those games on smaller handhelds running Android, of which there are several.