Just found this place, I dig it! I do gamedev on my Steam Deck, and I’m also a systems engineer. I have a repository of all sorts of Arch based things for pirates that are somewhat specific to Steam Deck ('cause Valve does some weird shit in the name of convenience, but I get it, people don’t buy this machine to be a laptop like I did).

Any who, now that I’ve found this place I may put together more of my scripts into an easier to digest format and throw it up on Codeberg or something.

For now, I’ll point you all towards a tool that I found on GitHub. I have a fork that I wrapped with a bash script to make life easier when it comes to grabbing FitGirl repacks. I’ve made a Pull Request to get it merged into the original repository, but my fork will probably be kept up to date more frequently (I don’t know the original maintainer).

My Fork: https://github.com/madamegaymes/Fucking-Fast-Multi-Downloader

Original tool: https://github.com/JOY6IX9INE/Fucking-Fast-Multi-Downloader

My PR: https://github.com/JOY6IX9INE/Fucking-Fast-Multi-Downloader/pull/2

What does the tool do?

  1. You give it a FitGirl game URL (or several URLs)
  2. It scrapes all the fuckingfast direct download links
  3. Passes all that to python to download each part automatically

It probably isn’t bug-free, I made these tweaks for myself and just today decided to try to get it merged into the original tool. I have ideas on how to make the tool much, much easier to use, so feel free to let me know if you run into issues!

The README should have the details, but I can add more if something is not clear. I’m not sure what the average level of tech savvy is in this community yet.

  • twistypencil@lemmy.world
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    1 day ago

    Tried something else… instead of using wineprefix=/home/lutrixprefixes/Cyberpunk, instead I used /home/deck/lutrisprefixes and now the installer works. I think the flatpak maybe didn’t have permissions to do anything into /home/lutrisprefixes now the install has proceeded to 3% where before it got stopped at 1.3% and then it started spitting errors. Fingers crossed…

    By the way, I had the installer update DirectX and install all the Windows compat fixes, is that the right thing to do, or should I be doing that with ProtonUp-QT?

    • madame_gaymes@programming.devOP
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      1 day ago

      Just saw these other comments. Curious what the errors are that are appearing during install?

      As far as the extras, this is exactly why I suggest running the FitGirl installers in their own prefix. I don’t ever check those boxes, I like to configure each prefix seperately using ProtonTricks, after I’ve setup the game in Steam. I can’t imagine they would mess with anything, though.

      I might create a video of the whole setup process a little later on today when I have some time, specifically with Cyberpunk. It’s possible there is some error or extra config that is needed for it.

      • twistypencil@lemmy.world
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        1 day ago

        Things are still proceeding with the FitGirl installer, I’m at 36.2% and no errors, so looking good so far. It will probably be another 2.5hrs before it finishes (its been 1.5hrs already).

        I left those boxes checked, so we’ll see what will happen once this is done.

        • madame_gaymes@programming.devOP
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          1 day ago

          Awesome! Usually issues arise within the first 10%. And yea… welcome to the long arduous process of installing repacks. If you’ve never played Cyberpunk before, it will be worth the wait I think.

          • twistypencil@lemmy.world
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            5 hours ago

            It appears that I got it to work! I had some issue getting it to run properly in game mode but I found https://github.com/lutris/lutris/issues/5792 and added PROTON_VERB=waitforexitandrun to the lutris environment variables, and it works. Now I need to figure out how to fix up the controls, because some things were working a little weirdly.

            • madame_gaymes@programming.devOP
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              2 hours ago

              Hell yea! Glad to hear it.

              I’ve had some funny business with controllers, too. You might need to turn off Steam Input API for the built-in controller. Since it isn’t a Steam Game, I think it might mess with it a little.

              I have a BT controller that I use mostly, cause my Steam Deck pretty much lives in the dock, so I turned off Steam Input altogether. I had to do that any way in order to get the controller to work properly in emulators, and I bet that’s why I don’t see any issues in larger games like Elden Ring that I pirated.