• andros_rex@lemmy.world
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    6 hours ago

    The build up is ridiculous! Traven kills himself to give you that soul gem.

    Mannimarco is supposed to be a god! How is he just a high elf in a shitty reskinned robe that needs a staff to reanimate a single corpse? Mannimarco in lore would use Mannimarco in game as fodder for experiments - getting merked by someone who might not even know how to cast a fireball. (Getting rid of faction requirements also annoys me, but if you’re so opposed to making people replay your game for all content and think it’s immersive that you can be the Grey Fox, Arch Mage, Listener, etc…, then at least acknowledge it somehow. Like, if you become Arch Mage before you do Thieves Guild, at one point you steal from yourself. I guess you also do become Sheogorath, maybe that insanity is why.)

    They could have at least made a unique character mesh for him based on his Daggerfall design.

    • PraiseTheSoup@lemm.ee
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      4 hours ago

      Despite all these shortcomings Oblivion is still my favorite TES game. The only thing that stops me from replaying it is the god-awful leveling system that requires loads of planning and min-maxing to make a character I am satisfied with. It’s just so gosh darned beautiful and relaxing…as long as one completely ignores Kvatch.

      • andros_rex@lemmy.world
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        4 hours ago

        Try Oscuro’s Overhaul (FCOM was also a lot of fun back in the day, but less lore friendly and more wild and wacky). I’ve also had good times with Oblivion XP’s leveling system.

        It’s funny how it’s easier to beat the game as a level one dork that doesn’t use any of their major skills than to play the game normally. (Morrowind’s difficulty curve is a log function, Oblivion’s is an exponential).

        The most fun way to play vanilla is on max difficulty with a conjurer character that cheeses permanent quest companions and hides behind summons.