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Joined 1 year ago
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Cake day: June 11th, 2023

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  • the DLC are pricey, but they’re also proper, old school expansions adding lots of content that actually enhances the game.

    it’s perfectly playable without the DLC, and there’s a LOT of DLC-sized mods on the workshop!

    kind of a fundamental problem with modern DLC: they generally don’t get cheaper over time (remember when that was an actual thing? not just sales, but actually lower prices for older games?).

    if you keep up with the releases it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!

    exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month… honestly kinda worth it, if you know you’re just gonna play for a while and then move on…still wish stuff would just get cheaper at some point again…


  • and your source measured the effects of one single area that cathartic theory is supposed to apply to, not all of them.

    your source does in no way support the claim that the observed effects apply to anything other than aggressive behavior.

    i understand that the theory supposedly applies to other areas as well, but as you so helpfully pointed out: the theory doesn’t seem to hold up.

    so either A: the theory is wrong, and so the association between aggression and sexuality needs to be called into question also;

    or B: the theory isn’t wrong after all.

    you are now claiming that the theory is wrong, but at the same time, the theory is totally correct! (when it’s convenient to you, that is)

    so which is it now? is the theory correct? then your source must be wrong irrelevant.

    or is the theory wrong? then the claim of a link between sexuality and aggression is also without support, until you provide a source for that claim.

    you can’t have it both ways, but you’re sure trying to.







  • not necessarily, but it can be a good idea to have a distributed, tamper proof ledger of transactions.

    that way anyone can provide proof for basically anything to do with the service: payment, drive, location, etc.

    it might also have advantages from a security perspective for riders and drivers.

    there are advantages, they’re not entirely necessary, but they may well be the best option for a distributed network (i.e.: no central server infrastructure, at least not beyond some simple software repository for downloads/updates)











  • 9bananas@lemmy.worldtoGames@lemmy.worldWhat game fits this?
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    5 months ago

    i don’t think so, but you can either entirely disable it, or make them passive, or tune it to your liking; there’s tons of customizability in the difficulty!

    it’s honestly some pretty smart design in how they handled it! you should give it a try, see if you like it!

    one little beginners tip that’s kinda important: they always choose the shortest path to your base (so pretty much any structure you build) and they attack based on your power consumption! (there’s a little widget that tells you when a wave is coming)