Plenty of alternative stores that don’t require a launcher, so still possible to sideload games and therefore, 7 and 8 are not quite dead yet. (side note, but Vista is still also a decent system for gaming)
My previous main instance got a pretty bad case of ded. 🥲
Plenty of alternative stores that don’t require a launcher, so still possible to sideload games and therefore, 7 and 8 are not quite dead yet. (side note, but Vista is still also a decent system for gaming)
The post title was a pun with the mod’s original name, “T-Edition”, and me insisting on playing the Japanese version despite still having difficulties with the language. But besides apparently increasing the main game’s difficulty, the mod adds a ton of optional challenges, including one that, iirc, acts like FFV’s mini dragon.
Doesn’t help the wheel doesn’t seem to take inputs until the player first jumps on it to get it moving. "<.<
Also, I didn’t get to test it, but with how much the player can actually move the wheel, I wouldn’t find far fetched to think the player can get crushed by the ceiling too.
Was planning to play Leisure Suit Larry 4 instead. 😬
Whether it’s a rage-click community, a community made for an agenda, or both, I don’t know, but in either cases, I wouldn’t see as surprising for the mods in such a community to be very trigger-happy. Best you can do, I think, is to block communities and individuals with such a profile, and to recommend others to not engaging (remember to explain why if you do it, btw).
I’d have 4 main solutions I can think of, and that can be used together if needed:
Alternatively, it could be a way to kill what people look up to by fatigue through fatigue and disappointment through less than ideal re-imaginings.
Mint seems decent all around. No cutting edges nor it’s specialized in any areas, but it’s a jack of all trades, and rather stable.
Finished it! Found it to be much better than the first game indeed. _
I’m playing the PC version of SMCP, and the only difference I can notice, maybe due to the better hardware, is that the game seems to be a bit faster on PC than on PS2. And have yet to test any of the other collections Sega made for/with the Sonic games.
Dunno how much you played of the franchise, but if you got stuck early on (e.g. the dreaded Marble Zone in the punishing first game), maybe you could abuse save states? The franchise got several emulated releases, and I imagine it’s not uncommon for them to allow such a function natively. And at least to me, Sonic 2 plays much better and I remember kid me finding Sonic 3 even sharper.
Something I personally do is to load games from their entries in the start menu. And when there’s no installer to set the start menu item, a program like Alacarte, or manually editing the files that handle those entries on Linux, the .desktop files. Alternatively, linking the executable files to either Heroic or Steam can also be viable.
As for how Linux handles executables, if it’s a native Linux program, you usually need to set the read-write-execute permissions to be able to launch them. Tutorials usually suggest to run chmod 777 /path/to/executable
, or other variants that set full permissions to all users and user groups, but as a security concern, I would suggest running chmod 700 /path/to/executable
, as this would give the full permissions only to the current user (there’s a bit of a formula to come up with this number, btw).
And regarding VMs, they are as fast as the hardware allows minus the host system’s demands, so it will always be slower than baremetal installs. But in some specific cases, it’s still the best option.
Regarding gaming support, Heroic Launcher also help a bunch, since you can easily set up multiple versions of forks of Wine (Valve’s Proton being one), or even to use the system ones.
About the wifi issue, maybe it is some oddly specific hardware that the devs tackled only in Mint 22. And in a bit of a humorous tone, what’s learning without a bit of struggle? 😅
And lastly, besides dual boot, you could also set up a VM with the secondary system(s) you want. Just worth noting hardware-dependent games, e.g. many from the Windows 9x time, will struggle on VMs.
I think that, if you have the resources to support that niche, which the savings from cheap offers hopefully allowed for, and you want to see it grow, it’s worth paying more.
[Copypasta of the other repost] While I know the situation described in the article can set a precedent, the title feels misleading at best, given the article describes a single case, and not (yet) a widespread practice.
On the joke, define “sane”. 😬
On a serious note, I think there are valid reasons to have several VMs other than “I was bored”. In my case, for example, I have a total of 7 VMs, where 2 are miscellaneous systems to test things out, 2 are for stuff that I can’t normally run on Linux, 2 are offline VMs for language dictionaries, and 1 is a BlissOS VM with Google programs in case I can’t/don’t want to use my phone.
To exemplify the watermark, here’s a screenshot I took of a FFX blitzball game some years back (metadata says it was back in 2016).
It has native screenshot functions, yes, but they are highly compressed. Iirc, there’s a tool for taking uncompressed screenshots, but given the watermark in the screenshot, it’s most likely the native function.
As much as GOG/CD Projekt have more than their fair share of problems, usually their versions of games work, can be preserved, don’t require as much bloat, launchers included, and usually don’t require 3rd party validation. And like others said, besides Wine and related, and installing through Steam as external games, you can also install stuff very easily through Heroic and the sort. So I’d say it’s the better option indeed.
Reminds me of disc-based DRMs. With how moody some were, I’d need to dump the ISOs, mount them with WinCDemu, and keep them mounted for as long as I kept playing those games. 😬