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Joined 1 year ago
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Cake day: July 5th, 2023

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  • I tried a rogue that I built into heavy crossbows and line-holding while also having Ass Orion, there are definitely times I feel that it was redundant/wasteful (such as skill checks) but it pays off during stealth fights.

    Having 2 characters that can move, enter stealth, and sneak attack in the same turn is extremely powerful.

    [SPOILERS BELOW] Beat the cenobite doctor and the toll house lady back to back using this at lvl6, neither bosses got any attacks off on my guys. Idk if this is supposed to be impressive or anything, but In both cases I used both rouges to exploit the bosses AI, although admittedly the toll house fight was clearly designed for stealth.





  • Tried it a while back, thought it was really cool conceptually but it didn’t really scratch any itches for me so I put it down after a couple hours.

    I did hear they’re adding an enemy that expands/progresses, that was something that seemed to be missing when I tried so I’m considering giving it another spin once that update drops and/or I stop fiending on Xenonauts 2.





  • Haven’t played for a couple years, any major improvements/changes? Blueprints and automated construction?

    Originally put it down after I realized it wasn’t scratching my “Factorio but in 3D” itch that i thought it would. Nothing wrong with the game it just wasn’t what I was looking for, it felt more like I was playing Subnautica or Fallout 4. Turns out that HEAVILY modded Space Engineers was what I was after.