Don’t Think, Just Jam

  • 7 Posts
  • 25 Comments
Joined 1 year ago
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Cake day: June 17th, 2023

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  • No idea, I’m only familiar with some of his videos so can’t say one way or another. Is there any place I could read about it?

    Edit: Also, I believe the video I mentioned has links to specific legal documents surrounding this case so it should be easy to fact check. Still, I’m not trying to whitewash the situation you wrote about would love to learn more if it happened.

    Edit 2: A’ight, while I didn’t have time for a deep dive I did manage to confirm that situation happened.

    I sucks since the videos I’ve seen seemed reasonably researched and now I’m wondering whether that was a one-time screw up or a normal thing that simply wasn’t caught more often. Guess I’ll try to look into it more when I’m free.



  • Essence_of_Meh@kayb.eetoGames@lemmy.worldEmulation
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    4 months ago

    I’d agree about P3R if not for the fact that despite remaking the game Atlus still couldn’t be bothered to make a definitive edition of P3.

    Besides that, you could also argue P3P doesn’t really belong here due to being available on Steam but the question was about our favorite games played on an emulator and PSP version is what I’m playing right as I’m typing this :P

    Parasite Eve is great, isn’t it? I wish we got more RPGs like this set in modern times.



  • Essence_of_Meh@kayb.eetoGames@lemmy.worldEmulation
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    4 months ago

    I’ve been using emulation pretty much since I started playing games. It’s actually one of the main reasons gaming became my passion (and eventually major money drain).

    My favorite thing? I don’t have to shuffle different devices to play everything I want - it’s even more importent now, since I have a Steam Deck and can have all of them on the go again.

    Here’s a short list of titles I love that don’t show up too often in threads like this one:

    • Tetris DX (GBC / mGBA)
    • Fantasy Golf Pangya (PSP / PPSSPP)
    • Persona 3 Portable (PSP / PPSSPP) - just started NG+ with female protagonist
    • Puzzle Quest - Challenge of the Warlords (PSP / PPSSPP)
    • Ridge Racer 2 (PSP / PPSSPP)
    • Parasite EVE (PSX / DuckStation)
    • Captain Toad Tresure Tracker (Switch / Yuzu)

    I’m not going to dump my whole library here but these are fun and rare enough worth mention.










  • My point is that however you feel about microtransactions they are successful and that’s why they’re so common.

    With subscription services you and me can think “I want to own it and play whenever” but a lot (not only casual) players see it as “I pay a few $ and get access to a huge library of games I can try out for the next month”.

    As I wrote initially, just because more dedicated audience doesn’t like the direction industry is moving in doesn’t mean majority will care enough to stop it.


  • As much as I agree with his sentiment, this title is bullshit - he never wrote “gamers don’t want subscriptions” but that they shouldn’t want that due to where it might lead.

    “Gamers” aren’t some hivemind entity that wants a specific thing. Many people don’t worry whether an idea pushed by the publishers will have a long term negative effect on the industry, they just want to have fun with their hobby.

    Look at microtransactions - there’s a lot of negative discussion about them and yet they bring huge amounts of money, who’s to say if the same won’t happen with subscription services? We might not like it but majority doesn’t necessarily care.

    Sorry for being pedantic about a title but third-parties changing someone’s words is a bit of a pet peeve of mine.


  • Items are usually at the center of each “puzzle” but it’s mostly trial and error. Blocks covering the item can’t be broken and become marked if you try - it’s pretty simplistic on that front.

    There are different types of blocks surrounding the item that require different approach (some need multiple prods, others have to be tackled from a specific side) but, at least in its current form, it’s not a complicated system. I hope they’ll add some challenge later on but that depends on what kind of experience they’re aiming for.

    I’d say give it a shot if you’re curious - they have a demo on their Steam page.






  • A lot of reviews and comments (in general, not here) went with a very surface level “critique” about the game without diving into what failed compared to previous titles.

    For me personally, the new game missed a lot of what made the previous games special writing wise - characters are barely that, story is way more contrived and bland. Gameplay and activities are nowhere near what we had before as well. It’s just a weaker game with a nicer coat of paint.

    I know that might be a tough sell, but I feel like this video by Tehsnakerer gives a really good look into what went wrong while avoiding (and even calling out) some of the most common complaints. It’s a good watch but it’s also 2.5h long and not everyone has time or interest in that. If that’s the case I might write a short summary when I have some time.

    That said I already had some problems with SR3 and 4, doesn’t mean I’m going to try and force people to hate them. If you had fun with the new one that’s the important part.


  • That wasn’t meant as a negative, I love long form content!

    It was a fun read and I’m glad I could learn a bit more about the game. Shame about their over ambition but at least they gave it a shot - having all the processes figured out can cause a bit of blandness these days, more so with high-budget titles.

    Fun fact, I actually managed to score with the basketball on my first try when I played the game last year. Didn’t try again, decided to take my win while I could.

    I feel like Trespasser would be an interesting project to try and recreate for VR - the basic gameplay is already there after all.

    Also, RIP Neverhood. Don’t think I ever finished it but it was a fun one.