• 3 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I’ve been doing a bit of writing, and I feel this…

    I want to write comparable experiences, but it can also come across as a heavy-handed author message if people feel too strongly that a certain place or character or event is a strong allegory for a real-life thing.

    It’s more likely those fictional events were informed by those real events the author experienced, and it remains in fiction for people to reflect on.


  • Generally, devs have felt very pressured when given multiple release date goals. By that I mean getting out a playable E3 demo, a “beta”, a demo, an early access for preorders…

    It means if, say, the character has always had a clipping issue with their holster but it’s not a priority, the team can focus on important work/bugs first and their QA just kind of acknowledges the weird holster. But anytime they’re releasing, every detail like that has to be trimmed up for however many levels are coming out.

    So yeah, I’m in favor of them avoiding any marketing betas if it helps them.




  • I’m trying this game on PSN, but often the dealer is just throwing high numbers at me and I can’t see any economic way I can match them with my own summons. Two bears in a row; what do?

    It’s my common issue with Roguelikes. You’re replaying the first level a lot and things don’t really develop much very quickly. I kinda just gave up.


  • As someone who never touched the difficulty, I think my smooth experience came down to considering the encounters more, not dial-mashing the controller. Some fights work a lot better with certain equipment. There’s three kinds of defense suitable for certain attacks: Shield, dodging, and sprinting (a certain enemy has a long gun attack, for instance, that’s good for sprinting).

    I think I did struggle a bit at an eventual “rush” segment, but that’s coming up near the end of the game.







  • Eating and drinking on set is notoriously difficult to pull off. You see one take, but the crew has done about 17 takes of the same scene. Even with chefs on hand, they can’t bloat the actors up with food. Hence why in most dinner scenes, there’s a lot of cutting and mocked chewing but little goes in their mouth.


  • So, anytime people say this, I’m compelled to remind them: Unlike movie depictions, malware is generally incentivized to not be apparent.

    You install something, they infect, and then they do their best to ensure you don’t know that for the next few months, if ever. Meanwhile, anything as subtle as key logging or checking wifi-connected devices can give them info for some other attack.

    So, I can only say I hope I don’t have a virus right now - but I don’t really know. And I’m pretty sure those pirating groups have profit incentives beyond littering their sites with ads.