I don’t think that always holds water, some games are just made to be played with others. Nobody is going to accuse Counter-Strike of being bad just because playing against bots isn’t the most thrilling experience. But for games like Borderlands definitely. Point being, the logic goes it’s bad and only saved by playing with friends doesn’t stop it from being a bad game, not that a game is bad just because it’s more fun with friends.
We’ve seen this spiel a few times, companies want to move to the cloud and then don’t because it’s ridiculous and plenty of things are just fine on local machines.
I don’t lend this any more credence than all the “we’ll all be gaming in the cloud in 10 years” crap when stuff like GeForce Now was popping up.