I didnt actually realise the PC version was a year later(it was the PC release date I was looking at). Well… shit.
I didnt actually realise the PC version was a year later(it was the PC release date I was looking at). Well… shit.
Ori and the Will of the Wisps(Great)
Sunset Overdrive(Good)
Battletoads(Good, at least I enjoyed it)
Forza Horizon 4 and 5(both are good, but definitely feeling a little repetitive and overly done now for me)
Flight Simulator
That is all I got though. and technically Forza Horizon 4 is 5 years and 12 days.
Cyberpunk was fundamentally a good game at launch, but needed cleaning and tidying(if you ignore the last gen consoles, it was terrible and should never have come out on them). Redfall is fundamentally bad, it doesnt need a spit and polish, this needs a meteor.
The title should read “Redfall can be the next Final Fantasy XIV, if Microsoft wants it to be.”, Nuke it from orbit, and release a basically new game. Except Redfall doesn’t have the long standing francise name attached to it.
If you want some long indepth coverage of games, both lore and around the games I have really really enjoyed this channel.
I presume a day off work.
I think my biggest issue with this thread is the bikes they are referring too are actually Electric Motorbikes(and should be treated like any other motorbike), not an “ebike” in the typical sense of Pedal Assist Bicycle.
I do agree with most of your post, and the whole your average cyclist doing “30 mph without much trouble” is ridiculous. I do think you are underestimating how fast road bikes can be though.
You are not reaching 30mph unless you are fully sprinting on a descent with a gravel bike (maybe a mountain bike if it’s a long, long, stretch) or have a road bicycle on a flat/slight slope and you are full sending it (even on a flat road I’m assuming, I’ve never ridden one). Not to mention these people will be using protective gear
So, on a road bike, it is pretty easy on the flat to keep 20mph/32kmh. 30mph/48kmh is definitely an effort and not one that is sustainable for most people. To give you an idea, I did a charity bike ride in June which was just shy of 100 miles, it was 158.3km with 1667m of climbing as well, so not completely flat. I averaged 31.2kmh. I am in no way fast, I am alright on the flat but gravity is a cruel mistress on an uphill.
Downhill is a different thing as well, I have hit speeds of around 62mph/100kmh, and a hill near me will almost always spit me out doing 55mph/89kmh with 0 effort(roll down the hill and sit on the drops), and that is on both my road and gravel bikes. But that is probably steeper than you are thinking. However, there is also a pretty steady -1% average “downhill”, it is a false flat, but it is really easy to cruise along at 25mph/40kph+.
I kinda dislike this excuse for the higher prices these days.
While it was pretty valid for the PS3 era and before, the PS4 and the PS5 have both been sold at profit well within the first year. This is just a console tax to make more money from people.
https://www.pcmag.com/news/sony-says-499-ps5-no-longer-sells-at-a-loss
PS4 - 6 months to be profitable
PS5 - 8 months to be profitable(despite the chip shortages as well).
So quick break down is:
OS and programs on NVME 1, this also includes gamepass games. NVME 2 is Steam games and other launchers that might be installed.
HDD1 is downloads, pictures, music and documents, HDD2 is Videos.
My PC has 4TB of NVME storage(2 drives), and then 8TB of HDD space(another 2 drives).
Games, and actual used stuff all live on the NVMEs, with things like Pictures and Videos stored on the HDDs. Plenty of space to never have to really think about what to keep installed.
I also have a 512GB Steam Deck, which also has a 256GB SD Card in it. My Switch also has a 256GB SD card in it as well.
Although Moon Studios are not owned by Microsoft, the Ori IP is.