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Joined 11 months ago
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Cake day: August 12th, 2023

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  • Plap plap 𓁑𓂸 @lemmyf.ukto196@lemmy.blahaj.zonerule
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    4 months ago

    I don’t keep my employees phone numbers as contacts on my phone and only use our landline to contact them.

    I do this to create a barrier that prevents me from calling or texting my employees as the first step to solving a problem or getting information.

    Additionally, it allows me to take actual time away from work and not be giving out instructions via text every few minutes when I’m home. Any issues that arise can (usually) be handled by my subordinates, and if they can’t, then they can contact be as they have my number.

    I really don’t like bothering my employees when they’re off in any fashion. I plan out my staffing every week, four weeks out. I never really thought about it until one of my newer hires told me his last employer only made schedules for his staff a week at a time, and when the week ended, he didn’t know what time he would work the next day (or at all).

    It blew my mind.


  • Plap plap 𓁑𓂸 @lemmyf.ukto196@lemmy.blahaj.zonerule
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    4 months ago

    If they’re really short-staffed, they shouldn’t be wasting their time beating around the bush. Additionally, texting is too slow, I would just call them to get an immediate answer, so I can move on with planning how the rest of the day/shift will go.

    “Hi {name}, would you be interested in coming in today to pick up some overtime?”

    Simple yes/no, directly to the point, and frames the question in a (potentially) beneficial manner to the employ.










  • I agree for the most part. However, due to how Steam only lets its users review games in a binary manner of good or bad, and how prominent Overwatch 2 is (major publisher, highly advertised), I think this is a case where it is warranted.

    It’s easy to assume that everyone has the same level of interest and enthusiasm in the game’s industry to follow all of the shitty practices, both in terms of development and just in general, that Blizzard has demonstrated over the years, but people like us are not the target audience for their ads and we aren’t the people they’re trying to get to play OW2.

    Most people who fire up Steam don’t know who Blitzchung is. They haven’t heard about the whole breast milk thing, or about the bathroom camera thing. On top of that, they haven’t looked into anything about OW2, so they won’t know about how the game was only developed to move the previous entry’s player base into the new fleecing “free”-to-play model. They won’t know about the promised, yet cut content. They’ll just see the banner ad and click on it to check to see what the game is all about. Seeing an immediate overwhelmingly negative review is going to make them pause and then check out the comments to see what’s going on.

    And also this is really the only way Gamers have to let their voices be heard against gaming companies like this. The statement of vote with your wallet doesn’t work with a free-to-play title like this. It also doesn’t matter, because whales are going to play it anyway and that’s where all of their money comes from. The overwhelmingly negative review at the very least could potentially prevent additional people from falling victim to their schemes.