I’m not OP, but I feel like I want to add on to this if that’s alright. I think it’s often easy to get into this mindset when a trend seems to overtake a lot of the industry. For instance, personally I’ve noticed a common game that seems to get churned out a lot in recent years: it’s open world, but has nothing in it and is given light RPG elements that don’t really add anything. That doesn’t mean every game is like that, of course, but I think it can be easy to fixate on what we’re tired of seeing. Eventually, someone will come up with a new trend, and the empty open world games will fade out, and the cycle will continue as it always has. It’s also interesting to point out that humans tend to remember the past more fondly, so it’s easy to remember old gems and ignore the flops. Anyway, thanks for entertaining my ramble.
I’m not OP, but I feel like I want to add on to this if that’s alright. I think it’s often easy to get into this mindset when a trend seems to overtake a lot of the industry. For instance, personally I’ve noticed a common game that seems to get churned out a lot in recent years: it’s open world, but has nothing in it and is given light RPG elements that don’t really add anything. That doesn’t mean every game is like that, of course, but I think it can be easy to fixate on what we’re tired of seeing. Eventually, someone will come up with a new trend, and the empty open world games will fade out, and the cycle will continue as it always has. It’s also interesting to point out that humans tend to remember the past more fondly, so it’s easy to remember old gems and ignore the flops. Anyway, thanks for entertaining my ramble.