But then why bother to package the game for the distro in the first place?
But then why bother to package the game for the distro in the first place?
There‘s no reason not to use both. For some things a GUI file manager is more convenient.
32 GB should be plenty of RAM for this scenario.
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tl;dr Duplicity does full or incremental backups, BorgBackup only does full backups but with deduplication.
After the first backup with Duplicity, you can choose to do an incremental backup which will only store the data that has changed since the last backup. This saves time and disk space but you have to do slow full backups regularly. See question 3 of the FAQ.
BorgBackup alway does a full backup. But it divides all data into chunks or blocks (don’t know what they call it exactly at the moment). It then hashes those chunks and stores them in a content-addressed storage layer. So it basically works like Git under the hood (plus encryption). If a chunk doesn’t change between backups it‘s already there and does not have to be stored again. A backup is always a full index of the data.
With today‘s fast processors and hashing algorithms, a backup with Borg should be just as fast as an incremental backup with Duplicity. If you ask me deduplicated backups are just plain superior.
Another tool that works like BorgBackup is Restic, which I prefer. Both are good choices that I would trust with my data.
Do you know what takes up the space? Something like gdu or ncdu will help you analyze the problem.
Where was that? At least the part where they force you to buy the book from their website or the college store would be illegal in the EU. (I am not a lawyer.)
I don‘t know what specifically you would like to know and what your background is, so I will just elaborate a bit more.
The basic idea is that the VPS, which is not behind a NAT and has a static IP, listens on a port for WireGuard connections. You connect from the NAS to the VPS. On the NAS you configure the WireGuard connection with “PersistentKeepalive = 25”. That makes the NAS send keepalive packets every 25 seconds which should be enough to keep the connection alive, meaning that it keeps a port open in the firewall and keeps the NAT mapping alive. You now have a reliable tunnel between your VPS and your NAS even if your IP address changes at home.
If you can get a second (public) IP address from your provider you could even give your NAS that IP address on its WireGuard interface. Then, your VPS can just route IP packets to the NAS over WireGuard. No reverse proxy needed. You should get IPv6 addresses for free. In fact, your VPS should already have at least a /64 IPv6 network for itself. For an IPv4 address you will have to pay extra. You need the reverse proxy only if you can‘t give a public IP address to your NAS.
Edit: If you have any specific questions, feel free to ask.
I think Space Göring would be even more fitting. The Luftwaffe was like Göring‘s pet toy. Also he took a lot of drugs.
You could get a VPS only for getting around the double NAT.
Run a reverse proxy on the VPS and forward requests over WireGuard to your NAS. That way you wouldn‘t actually host any data on the VPS.
You could try Consent-O-Matic. That’s what I use. It also doesn’t simply agree to everything like the other one but chooses the most privacy-friendly option instead.
Hadn‘t heard of Rumble. At first glance, it looks like it‘s run by Elon Musk. Andrew Tate on the frontpage, far-right political channels and crypto bros. I think I‘ll pass.
Do you want pixel graphics, or do you want gameplay like Vampire Survivors? Because the suggestions here are all over the place genre-wise.
I read somewhere that federation is currently deactivated on the Kbin side but that it should be only temporary. They seem to have some technical problems.
There‘s this great video essay that basically agrees with you. Rockstar want to create these cinematic narrative experiences but that does not mash well with their concept of an open world.
I‘m with you. I don‘t get why so many people praise the story and the gameplay.
The mission design is very disappointing. You have this beautiful open world with so many systems that you can interact with. It can be fun to just start some shit and watch the chaos unfold. But the second you start a mission, everything is scripted and like on rails. You have no real freedom whatsoever in how you want approach a mission. The missions are also not challenging in the least (apart from some jank here and there). It‘s mostly just one turkey shoot after another.
The story is not all that great. It‘s just not believable that anyone sane would stick so long with a gang leader who does not make a single good decision and clearly goes more and more off the deep end. It is also too long and overstays its welcome by tens of hours. Especially the whole Guarma chapter is hot garbage and would not have been missed at all if it weren‘t there.
I made it through to the end. I had to see for myself where they are going with the story. But I was kind of glad when it was over.
I wish another studio could license the world that Rockstar created and make a game that is actually good. But that is never going to happen.
Most of this stuff runs on my server at home (ASRock J4105-ITX, 8 GB RAM , 250 GB SSD, 18 TB HDD). The mail server and the blog run on a cheap VPS (1 vCPU, 2 GB RAM, 20 GB SSD). Both servers run NixOS.
I would definitely go fangless. I have been bitten enough times. A bite might also transfer viruses. Nowadays I defang all my computers.