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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I think I’ve finally figured it out based on what my sh.itjust.works account shows:

    1. If you’re on a censored instance, all words will be blocked no matter what
    2. If you’re on a non-censored instance looking at a comment from a censored instance, that comment will still show up as removed
    3. If you’re on a non-censored instance looking at a comment from a non-censored instance, the comment won’t be censored

    When I’m on my sh.itjust.works profile, the comment by @Lazerbeams2@ttrpg.network isn’t censored, but mine still is. So, the censorship gets you both coming and going - no censored words can make it into a censored instance, and no censored words can make it out either.












  • “Framerules” in Super Mario Bros. speedrunning on NES is probably the most memed analogy for a (very slightly) more complicated concept I know of.

    The game can only send you to a new level every 21 frames (about .3 seconds), so there are tons of levels where timesaves don’t lead to any benefit, because you have to save a full .3 seconds in order to see any benefit.

    In the community, this has been explained with the same analogy so many times that “Imagine there’s a bus” has become a well-known meme.

    So, imagine there’s a bus that only leaves the station every .3 seconds (21 frames). Because the bus only leaves at the times on its schedule, arriving early for the bus doesn’t get you to your destination any faster, because you still have to wait for the time the bus will leave. For this reason, any new time saves in SMB1 must reach a new “framerule” (get there early enough to catch the previous bus) for there to be any real timesave.