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Joined 1 year ago
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Cake day: July 13th, 2023

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  • Exactly. The problem isn’t diversity. The problem is soulless corporations who put out mediocre games, and then try to shoehorn diversity in a fairly surface level and lazy fashion as a distraction.

    It would have been weird if AC1 didn’t star an individual of MENA descent, because the game was set in the middle east. Origins had minority protagonists for similar reasons Connor being Native American in AC3 added a lot of depth when it came to the concept of freedom and how it relates to the American revolution.

    I feel like I’ve seen the same story a million times. Mediocre IP, lazy forced diversity, culture war commentary, undeserved stellar reviews, underperformance with audiences due to fundamental issues.



  • I feel like a lot of companies that put the most emphasis on making diverse IP make the worst products. I don’t think that the lack of quality is due to diversity. Rather, I think that companies with soulless corporate leadership have a habit of producing mediocre content and attempting to obfuscate said mediocrity by making an otherwise uninspiring game a referendum on the culture war.

    I’m willing to bet that there are developers who can make a game that is more organically diverse and genuinely fun, but that they don’t get an honest shot due to the state of modern gaming.

    Anyway this game is gonna be crap, IGN is gonna give it a 10/10, and Polygon is gonna go on a tirade when it underperforms in the same way every AC game since black flag has underperformed.







  • Honestly this reeks of corporate politics. I’m willing to bet at some point in development there was a regime change, and current management pushed this out the door just to clear the board.

    Everything I heard about this came seems to indicate that it isn’t terrible by any means, just mediocre and overpriced in an absolutely oversaturated genre. If management was invested in it, they probably could have spent a ton on marketing, achieved middling numbers, and then used those middling numbers to justify continued development for another few months.

    I’m confident in saying that because there are a handful of shitty live service games being operated at a loss for no real reason other than shutting them down would mean management would have to actually admit they fucked up.





  • I feel like Jquery is unfairly lumped in here.

    While other solutions have eclipsed Jquery, it doesn’t mean it’s in any way bad. Unlike the other products here, it’s still a capable library that solves the tasks it sets out to do. It never became a bloated mess or sold out to the highest bitter.

    That being said I wouldn’t really use it today. It doesn’t play that well with modern tooling, and it is extremely easy to write anti patterns into your code. I would recommend either VanillaJS, a web component library like Svelte, or React depending on what you’re trying to do.