I’ve been saying this since it released. Cool mechanics, but boring world and gameplay. I’m still a bit salty about the loss of real dungeons, nothing in BOTW or TOTK feel as memorable as the previous games.
I’ve been saying this since it released. Cool mechanics, but boring world and gameplay. I’m still a bit salty about the loss of real dungeons, nothing in BOTW or TOTK feel as memorable as the previous games.
With jupyter notebooks in a devops perspective you could just build a process to export the notebooks to standard py files and then run them.
There are actually a lot of git hooks that will actually expoet/convert .ipynb to .py files automatically since notebooks don’t work great with git.
This is the same type of criticism the paper made. The real intent behind the saying is given random output (where all outputs have nonzero probability) eventually you will create anything/everything.
Its a thought experiment around infinity, probability, and art.
That’s a shame to hear, I recently played this game and it’s one of the best Metroidvanias I’ve ever played.
The download feature is always in some state of broken, but it has gotten a lot better over the past couple of years. If you haven’t tried it in a year or so, you may have better luck now.
I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.
I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.
My understanding is that it’s a difficult feature to support and they can’t guarantee it works well. That’s the only explanation I’ve ever seen, cause to me it’s almost critical for working on a laptop.
I dont get why hibernate isn’t a more popular feature, I use it extensively as I hate having to set everything back up on each restart.
Its also one of my biggest issues with using Linux as it’s usually broken there.
Not a demake or a game, but there is a “Mummy Demastered”, which is a Metroidvania demake of the Tom Cruise mummy movie. It’s actually decent and considered better than the movie.
Fair point then about the arguement around safety. For me the bigger issue is control. Cars with kill switches and conditions to use is a slippery slope. Just look at what’s happened with software and media. Don’t want to have to pirate my car or load custom firmware so I can use it as I want.
I don’t think there is a car where the seat belt is tied to anything besides a little notification beep. Seems like a different situation if the “safety” feature dictates how the car is used.
I wouldn’t have an issue with many different communications platforms if they didn’t all require an account (also Discord not being indexable sucks).
If you played and liked any game like dead cells or rouge legacy, then Hades should be worth it.
Its basically an action rpg rougelite with a lot of unlock ables, story directly tied to the die/repeat cycle, and lots of interesting challenges.
If you like rougelikes then you’ll get your money out of it. Honestly it’s worth more than that, but it does go on sale occasionally and they’ve already released (in early access) a sequel Hades 2.
Yeah that’s right, seems my link didn’t populate right.
It’s been a really sad console generation. It could be because I got a steam deck, but only Nintendo seems to be putting out 1st party games that are any good (and even then it’s been hit or miss).
Do you still use WASM? I’ve been exploring the space and wasn’t sure what the best tools are for developing in that space.
I assume because it all does tie back to math terms. There is a lot of computer science in which arrays/lists are used for vector arithmetic (graphics, ML, generic math). I suspect only later in the field did arrays mutate into generic lists that you see in R and Python.
Maybe I’m not aware of similar configurations you can do, but it’s only sorta it’s own container. VSCode can actually directly connect to it automatically so you can develop in host os but run directly against the container. Additionally this means some visualization/gui interfaces can be visible on the host side (this is a gift and a curse).
So you basically have system integrated containers/vms. It’s not perfect, but it is definitely leagues better than what windows development was prior and may have some advantages over Linux only deployments (not sure if the system integrations are feasible in Linux hosts).