No, no, you have to delete your git config. That’s part of the challenge.
I’m also back on 60 Hz on my 160 Hz monitor because of this challenge. So cute though.
No, no, you have to delete your git config. That’s part of the challenge.
I’m also back on 60 Hz on my 160 Hz monitor because of this challenge. So cute though.
Right now in the “featured stories” on aftermath
or
You Can Finally Fall for Rusty In This Armored Core 6 Dating Sim
+1 for Cherrytree, I can even recommend it on Linux. The tree structure makes it so much better to sort things than OneNote with the limited depth.
the line is stating opinion as fact
I totally understand what you mean and I usually don’t like it either but I think this post is easily recognized as an highly subjective opinion. So I’m fine with the way it’s written and wouldn’t take it as a fact.
review bombing
This is definitely not what review bombing even means (yes, that’s a fact).
Isn’t that exactly what lead us to the “every AAA game is an 8/10” meta of current videogame reviewing? I think it’s totally valid to make subjective game reviews. Big outlets trying to make their reviews objectives is IMHO the reason why they are totally worthless (for me).
Switch Color
I agree, but what are alternatives for people who want a written text?
When I’m on the balcony or visiting family for a weekend. Smartphone usually don’t come close to the quality of the games you can get on the Switch.
I think game and engine developers should do both. If it’s possible to improve efficiency and performance it should be done. But at the same time hardware is improving as well and that performance gain should be used.
I’m kinda worried a little bit about the recent development in hardware though. At the moment GPU power mostly increases with energy consumption and only a little with improved architecture. That was different some years ago. But in my eyes thats a problem the hardware manufactorera have, not the game developers.
The thought that today’s state of technology is enough and we should stop improving sounds pretty Amish to me.
Actually… no, you’re completely right. That’s why I just wrote “good audio quality”, whatever that means. I actually read in some of those “why are games so big today” posts that people suggested that game devs don’t compress their audio files enough. Some people don’t get that this would come at a cost.
The average gamer might play with pretty shitty headsets but I think developers should go a little bit further than that and also satisfy enthusiasts. Up to a certain degree of course. That’s why I think it’s completely reasonable to demand ultra wide support or the physics not breaking above 60 fps.
Yeah, people bitching like “nobody needs those big ass textures and high quality uncompressed audio.” Maybe you don’t need it, but high quality, textures are one of the easiest ways to improve graphic quality without putting that much load on the GPU. And I still rip my CDs as FLACs, so I want good audio quality in my games as well.
Bye, see ya in 2 weeks
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deleted by creator
Do you really want to use the website, if you really need an extension because of that bullshit?
Isn’t the 30% cut what basically everyone takes? AFAIK GOG, Ubisoft, EA and all three console manufacturers take the same share.
Besides Epic only itch.io with their choose your share system and Discord (do they even still sell games?) take/took less.