Kind of.
The big thing that actually defines FSR2 is that it has access to a bunch more data, particularly the depth buffer, motion vectors, and also, as you said, uses data from previous frames.
The camera jiggle is mostly just to avoid shimmering when the camera is stationary.
Striking YT channels, expanding their Palworld lawsuit and now this? There’s no denying that they wasn’t always pretty litigious, but they’re picking up speed at an absurd pace. Did recently they hire some of Oracles lawyers or what?
Good thing there’s now enough competition in the handheld market, so I’m no longer reliant on their under-powered devices.