paris@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agovisual coding rulelemmy.blahaj.zoneimagemessage-square55fedilinkarrow-up1269arrow-down10file-text
arrow-up1269arrow-down1imagevisual coding rulelemmy.blahaj.zoneparis@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 1 year agomessage-square55fedilinkfile-text
minus-squareKatlah@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up55·1 year agosomething something rewrite it in rust
minus-squareAVincentInSpace@pawb.sociallinkfedilinkEnglisharrow-up12·1 year agois Bevy good I haven’t done anything with it yet
minus-squareramirezmike@programming.devlinkfedilinkarrow-up15·1 year agoI like Bevy a lot. Should you use it in your next commercial game? That’s debatable (although I’m trying to 👀). It’s definitely a lot of fun to use with its ECS focus if you’re wanting to just make games for fun or whatever.
something something rewrite it in rust
is Bevy good I haven’t done anything with it yet
I like Bevy a lot. Should you use it in your next commercial game? That’s debatable (although I’m trying to 👀). It’s definitely a lot of fun to use with its ECS focus if you’re wanting to just make games for fun or whatever.
It’s pretty barebones