TL;DR:

Image showing the release times for Starfield

Image comparing the different editions of Starfield

Minimum Specs:

  • OS: Windows 10 version 21H1 (10.0.19043)
  • Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
  • DirectX: Version 12
  • Storage: 125 GB available space
  • Additional Notes: SSD Required

Recommended Specs:

  • OS: Windows 10/11 with updates
  • Processor: AMD Ryzen 5 3600X, Intel i5-10600K
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 125 GB available space
  • Additional Notes: SSD Required
      • Lesrid@lemm.ee
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        If anything is moving backwards through the air, you know it was bolted on to code for Skyrim’s dragons

        • WarmSoda@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          The reviews have mentioned it does actually have an enemy that is this games dragon lol

    • Redditiscancer789@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      A news article was released today that said starfield is the least buggy Bethesda game to date. Fluff but man that sure puts some expectations out there to live up too.

      • CoderKat@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Honestly, with how long it’s been in development, I can totally believe it. And sure hope so. I mean, it’s been so long and I’ve also been constantly thinking about how long it’s been since Skyrim came out (since it’s been publicly stated that TES6 was blocked behind Starfield). All that time has gotta mean something. And it’s not like Bethesda doesn’t have great talent. I’ve always got the impression it was all a matter of lack of time for the size of the game.